//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by mfccourse.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_LevelTYPE                   129
#define IDR_EDIT_TOOLBAR                130
#define IDR_PLAYER                      131
#define IDR_EXIT                        132
#define IDR_WALL                        133
#define IDR_BLOCK                       134
#define IDR_ROTATE_BLOCK                135
#define IDR_TARGET_BLOCK                136
#define IDD_LEVEL_PROPERTIES            230
#define IDD_LEVEL_LIST                  231
#define IDR_POPUP_SAVE                  233
#define IDD_RECORD                      235
#define IDD_LEVEL_DATABASE              236
#define IDD_DIALOG1                     237
#define IDD_LEVEL_FINISHED              237
#define ID_TIMER1                       528
#define IDC_LEVEL_PACK_NAME             1002
#define IDC_LEVEL_NAME                  1003
#define IDC_WIDTH                       1004
#define IDC_HEIGHT                      1005
#define IDC_CHECK1                      1006
#define IDC_X_OFFSET                    1007
#define IDC_Y_OFFSET                    1008
#define IDC_ALIGN1                      1009
#define IDC_ALIGN2                      1010
#define IDC_LIST1                       1010
#define IDC_ALIGN3                      1011
#define IDC_BUTTON1                     1011
#define IDC_MOVE_LEVEL                  1011
#define IDC_VIEW_RECORD                 1011
#define IDC_LIST2                       1011
#define IDC_ALIGN4                      1012
#define IDC_EDIT1                       1012
#define IDC_ALIGN5                      1013
#define IDC_ALIGN6                      1014
#define IDC_TAB1                        1014
#define IDC_ALIGN7                      1015
#define IDC_GNU_GPL                     1015
#define IDC_ALIGN8                      1016
#define IDC_PUZZLE_BOY_FLASH            1016
#define IDC_ALIGN9                      1017
#define IDC_MFC_ICON                    1017
#define IDC_INFO                        1018
#define IDC_INFO2                       1019
#define IDC_EDIT2                       1019
#define IDC_INFO3                       1020
#define IDC_EDIT3                       1020
#define IDC_INFO4                       1021
#define IDC_PROGRESS1                   1021
#define IDC_INFO5                       1022
#define IDC_INFO6                       1023
#define IDC_EDIT_INFO                   1024
#define IDC_BEST_RECORD                 1025
#define IDC_BUTTON2                     1027
#define IDC_OPTIMIZE                    1027
#define IDC_ICON_INFORMATION            1029
#define IDC_SOLVE_IT                    1030
#define IDC_SHOW_SPECIFIED_PLAYER       1031
#define IDC_KEYWORD                     1032
#define ID_LANGUAGE_1                   1200
#define ID_LANGUAGE_99                  1201
#define ID_VIEW_ANIMATION_SPEED_0       52692
#define ID_VIEW_ANIMATION_SPEED_00      52693
#define ID_VIEW_ANIMATION_SPEED         52694
#define ID_VIEW_ANIMATION_SPEED_2       52695
#define ID_VIEW_ANIMATION_SPEED_3       52696
#define ID_VIEW_ANIMATION_SPEED_999     52697
#define ID_VIEW_GRID                    52698
#define ID_GAME_RECORD                  52699
#define ID_GAME_RESTART                 52700
#define ID_FIRST_LEVEL                  52701
#define ID_PREV_LEVEL                   52702
#define ID_NEXT_LEVEL                   52703
#define ID_LAST_LEVEL                   52704
#define ID_LEVEL_LIST                   52705
#define ID_LEVEL_DATABASE               52706
#define ID_EDIT_EDITMODE                52750
#define ID_EDIT_PROPERTIES              52751
#define ID_EDIT_ADD_LEVEL               52752
#define ID_EDIT_REMOVE_LEVEL            52753
#define ID_TOOLS_IMPORT_SOKOBAN         52754
#define ID_EDIT_SELECT                  52799
#define ID_EDIT_BRICK0                  52800
#define ID_EDIT_BRICK1                  52801
#define ID_EDIT_BRICK2                  52802
#define ID_EDIT_BRICK3                  52803
#define ID_EDIT_BRICK4                  52804
#define ID_EDIT_BRICK5                  52805
#define ID_EDIT_PUSHABLE0               52900
#define ID_EDIT_PUSHABLE1               52901
#define ID_EDIT_PUSHABLE2               52902
#define ID_EDIT_MOVE_UP                 53001
#define ID_EDIT_MOVE_DOWN               53002
#define ID_EDIT_MOVE_LEFT               53003
#define ID_EDIT_MOVE_RIGHT              53004
#define ID_EDIT_APPLY_CHANGES           53005
#define ID_EDIT_DISCARD_CHANGES         53006
#define ID_EDIT_ROTATE_CCW              53007
#define ID_EDIT_ROTATE_CW               53008

#define IDS_UNNAMED_LEVEL 54000
#define IDS_DOES_NOT_EXIST 54001
#define IDS_ERROR_OCCURED 54002
#define IDS_LEVEL_NAME 54003
#define IDS_NUMBER 54004
#define IDS_SIZE 54005
#define IDS_RECORD 54006
#define IDS_CHECKSUM 54007
#define IDS_PLAYER_NAME 54008
#define IDS_CONFIRM_DELETE 54009
#define IDS_CONFIRM_SAVE 54010
#define IDS_UPDATE_DATABASE_COMPLETED 54011
#define IDS_FIND_RECORD_COMPLETED 54012
#define IDS_AVIStreamSetFormat_FAILED 54013
#define IDS_AVIMakeCompressedStream_FAILED 54014
#define IDS_AVIFileCreateStream_FAILED 54015
#define IDS_AVIFileOpen_FAILED 54016
#define IDS_ICCompressQuery_FAILED 54017
#define IDS_COMPLETED 54018
#define IDS_BEST_RECORD_NUM  54019
#define IDS_BEST_RECORD_DOES_NOT_EXIST 54020
#define IDS_UNNAMED_LEVEL_PACK 54021
#define IDS_LEVEL_FINISHED 54022
#define IDS_LEVEL_FINISHED_2 54023
#define IDS_LEVEL_FINISHED_3 54024
#define IDS_LEVEL_FINISHED_4 54025
#define IDS_LEVEL_FINISHED_5 54026
#define IDS_IMPORT_LEVEL_COMPLETED 54027
#define IDS_IMPORT_DATABASE_COMPLETED 54028
#define IDS_FILE_FORMAT_TXT 54029
#define IDS_FILE_FORMAT_DAT 54030
#define IDS_FILE_FORMAT_AVI 54031
#define IDS_EDIT_MODE 54032
#define IDS_LEVEL_INFO 54033
#define IDS_LEVEL_INFO_2 54034
#define IDS_LEVEL_INDO_3 54035
#define IDS_ABOUT 54036
#define IDS_GAME_INFO 54037
#define IDS_LEVEL_EDIT_INFO 54038


// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        238
#define _APS_NEXT_COMMAND_VALUE         32774
#define _APS_NEXT_CONTROL_VALUE         1033
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
